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Tools of the Trade

What I actually build with, and where each one has earned its place

No self-assessed proficiency bars here. Everything below names something I have built with it, so you can go and look rather than take my word for it.

⚙️ Systems & Performance

  • C++ Day to day on the Market Data team at Squarepoint Capital; the ITCH decoder and two-lane latency comparison in Microsecond in Slow Motion; core testing tools at Integrated Environmental Solutions
  • C / Embedded C++ Formula Student data logger and telemetry firmware, STM32, mbed and Arduino targets
  • CUDA GPU kernels in the CUDA programming projects

🧩 Backend & Data

  • Python The discovery and pricing scrapers behind LondonPintFinder, and the analysis in GitHub Language Stats
  • Go Gin backend for the Glasgow University Drone Society forum
  • PostgreSQL & SQL Schema and queries behind the forum
  • PyTorch Deep Q-learning agent in the Snake AI

🖥️ Interfaces

  • TypeScript & React Forum frontend, and the Excel add-in work at Vectofy
  • Next.js Static export powering LondonPintFinder
  • Three.js The five-act market data film, and the interactive solar system
  • Astro This site, including the terminal navigation you are using

🏗️ Infrastructure

  • NixOS & Nix flakes The whole machine serving this page, declared in one repository
  • Linux, nginx, systemd TLS termination, per-app deploy units and timers across several subdomains
  • Prometheus, Loki, Grafana Metrics, logs and dashboards for the same machine
  • CI/CD, Bash, Docker Build pipelines that cut build time by 80% as DevOps architect at IES

🧪 Also Worked In

Used in coursework, contract work or experiments, without a showcase project here: Java, C#, Unity, MATLAB and Simulink, .NET, Elixir and Phoenix, PowerShell, Rust, Zig.

📚 Currently Digging Into

⚡ GPU Programming

Working through "Programming Massively Parallel Processors" and applying it to the CUDA projects.

📈 Market Data Internals

Exchange protocols, feed handling and where the time actually goes between a packet and a decision.

🦀 Rust

Systems programming without the footguns, mostly as a counterweight to the C++ habits.

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